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[1]王志维,江梦璇,李 晖*.基于OpenGL迭代函数植物建模算法的改进及实现[J].武汉工程大学学报,2016,38(2):204-208.[doi:doi:10. 3969/j. issn. 1674-2869. 2016. 01.]
 WANG Zhiwei,JIANG Mengxuan,LI Hui.Improvement and Implementation of Plant Modeling Algorithm of Iterative Function Based on OpenGL[J].Journal of Wuhan Institute of Technology,2016,38(2):204-208.[doi:doi:10. 3969/j. issn. 1674-2869. 2016. 01.]
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基于OpenGL迭代函数植物建模算法的改进及实现
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《武汉工程大学学报》[ISSN:1674-2869/CN:42-1779/TQ]

卷:
38
期数:
2016年2期
页码:
204-208
栏目:
机电与信息工程
出版日期:
2016-04-30

文章信息/Info

Title:
Improvement and Implementation of Plant Modeling Algorithm of Iterative Function Based on OpenGL
作者:
王志维江梦璇李 晖*
武汉工程大学计算机科学与工程学院,湖北 武汉 430205
Author(s):
WANG ZhiweiJIANG Mengxuan LI Hui
School of Computer Science and Engineering, Wuhan Institute of Technology, Wuhan 430205,China
关键词:
植物几何建模迭代函数系统遗传算法真实感
Keywords:
plants geometric modeling iteration function system genetic algorithm realism.
分类号:
TP391.41
DOI:
doi:10. 3969/j. issn. 1674-2869. 2016. 01.
文献标志码:
A
摘要:
提出了一种改进的基于OpenGL迭代函数植物几何建模方法,提高了植物模型的真实感. 在传统方法中融合遗传算法对树木模型的构建过程进行优化,并且引入风场以实现对树木的动态模拟. 结果显示该方法所构造的树木模型具有更加明显的分形姿态,随着迭代次数的增加,树木逼真度提高. 在实验仿真条件下,通过绘点操作模拟逼真度最高能够达到96%.
Abstract:
In this paper, an improved plant-geometric modeling method of iteration function based on OpenGL was proposed for improving the realistic feature of plant-model, in which the construction of the tree-model was optimized by adding genetic algorithm to the traditional method, and the dynamic simulation of the trees was achieved by introducing the wind field. The results show that the improved method produces much more obvious fractal shapes, and the realism of trees is improved with the iterations increasing. The highest fidelity can be up to 96% under the condition of experimental simulation by draw point operation.

参考文献/References:

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[5] 李娜, 方恩浩, 滕飞, 等. 基于L-系统的分形植物模拟研究[J]. 计算机技术与发展, 2014,24 (8): 199-205.
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更新日期/Last Update: 2016-05-03